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Building from each OS

Host Windows Linux Mac iOS and Android projects
macOS ✓ ✓ ✓ universal (Intel and Apple Silicon)¹, signed ✓
Linux ✓ ✓ Apple Silicon only, unsigned ✓ (archiving for iOS needs a Mac)
Windows ✓ ✓ ✗ (build on a Mac or Linux) ✓ (archiving for iOS needs a Mac)

Windows and Linux builds are x64. ¹ Universal Mac builds need Apple's command-line tools (xcode-select --install); without them the Mac build is Apple Silicon only, with a MAC_NOT_UNIVERSAL warning. Mac builds made on a Mac are signed: ad-hoc without Apple credentials, with your Developer ID and notarized with them. Mac builds made on Linux are unsigned (MAC_SIGN_HOST).