Docs ▸ Platforms
Building from each OS
| Host | Windows | Linux | Mac | iOS and Android projects |
|---|---|---|---|---|
| macOS | ✓ | ✓ | ✓ universal (Intel and Apple Silicon)¹, signed | ✓ |
| Linux | ✓ | ✓ | Apple Silicon only, unsigned | ✓ (archiving for iOS needs a Mac) |
| Windows | ✓ | ✓ | ✗ (build on a Mac or Linux) | ✓ (archiving for iOS needs a Mac) |
Windows and Linux builds are x64. ¹ Universal Mac builds need Apple's command-line tools (xcode-select --install); without them the Mac build is Apple Silicon only, with a MAC_NOT_UNIVERSAL warning. Mac builds made on a Mac are signed: ad-hoc without Apple credentials, with your Developer ID and notarized with them. Mac builds made on Linux are unsigned (MAC_SIGN_HOST).